It must be awful, being a homophobe. Having to spend all that time obsessing about what gay people might be doing with their genitals. Seeing it in your mind, over and over again, in high-definition close-up. Bravely you masturbate, to make the pictures go away, but to no avail. They’re seared onto your mental membranes. Every time you close your eyes, an imaginary gay man’s imaginary penis rises from the murk, bowing ominously in your direction, sensing your discomfort. Laughing. Mocking. Possibly even winking. How dare they, this man and his penis? How dare they do this to you?
Obviously you can’t fight the big gay penis in your head. It has no physical form, so you can’t get a grip on it, much as you’d like to. You’d love to grab it and throttle it until it splutters its last. That might bring you closure. But no. So you do the next best thing. You condemn homosexuals in the real world. Maybe if they could just stop all this “being gay” business for 10 minutes, you’d get some respite from that scary headcock. It might shrivel away completely, leaving nothing behind. Except maybe a nice bit of bum.
No, dammit! Forget I said that! No bum either!
Of course sometimes the act of condemning homosexuals in the real world overlaps with the imaginary realm. Over the past few weeks, games company Electronic Arts has been subjected to a letter-writing campaign from idiots outraged by its decision to allow players to define their characters as gay in a Star Wars game. The Florida Family Association says, “children and teens, who never thought any way but heterosexual, are now given a choice to be lesbian, gay, bisexual or transgender” – adding that even if they chose to be straight, they would still “be forced to deal with lesbian, gay, bisexual or transgender characters chosen by other players”. Personal choice and co-operation: two appalling threats to our youth.
They also
This article originally appeared on: http://www.guardian.co.uk/commentisfree/2012/apr/15/charlie-brooker-gay-video-game